by Astroblox, Inc.
Free phone-first game maker and feed: describe a game, AI builds a playable mini game, and it joins more than 1,000 new games published each day.
Pick it for a free, fun way to turn an idea into a mini game on your phone and get players the same day, with payouts by plays. Skip it if you want to sell or export the game: the terms keep everything on Astrocade, and nobody under 13 may sign up.
A game made from one sentence is published straight into a swipe feed with an existing audience, likes and play-based payouts.
The feed's players are the draw: a creator's audience, followers and play-based earnings live only on Astrocade, which keeps creators there, while the non-commercial terms stop games leaving.
Main trade-off
Nothing you make can be exported or sold off the platform under the current terms.
Free to play and to make games. Astrocade publishes no paid plan, and its iPhone App Store listing carries no in-app purchase label (read 15 November 2026). Its terms reserve the right to add subscriptions, per-use fees and credit limits later.
Astrocade is a free AI game maker and social game feed from Astroblox, Inc.: you describe a game in one sentence, AI agents build a playable mini game, and it is published to a swipe feed on web, iPhone and Android. Its Google Play listing says more than 1 million people use it daily.
Wish-to-game creation
Type a one-line game idea and several specialised AI agents build the art, sound, interface and gameplay into a playable mini game.
Swipe feed of player-made games
Finished games join a vertical feed that the iPhone listing says gains more than 1,000 new games a day, with likes, comments, scores and follows.
Remix and custom edit mode
Any public game can be remixed, and each game gets its own editor tailored to its mechanics for later changes.
Camera, microphone and tilt controls
Prompts that mention the camera, microphone or tilt produce games you steer by moving your head, clapping or tilting the phone.
Astrocade MCP for coding agents
An MCP server connects coding agents such as Claude Code, Cursor and Gemini CLI, so a developer can ship larger Astrocade games from their own setup.
Creator earnings and analytics
Creators are paid by plays, see per-game analytics, and can take eight free Astro Academy lessons on what succeeds on the platform.
Most users expect these and they are not currently supported.
| Tool | Price from | Free plan | Runs on | Rating |
|---|---|---|---|---|
| Free | Yes | Web · iOS · Android | 3.4 | |
| $15/mo | Yes | Web | 3.4 | |
| -- | Yes | Web | 3.5 | |
| $10/mo | No | Web · Mac · Windows | 4.6 |
Proprietary
Nothing today: no paid plan is published, and the iPhone App Store listing shows the app as free with no in-app purchase label. Its terms of service still describe subscription and per-use services, so paid options may arrive later. Check the app before assuming a heavy month of creating stays free.
Yes. Google Play's listing answers that playing and making games on Astrocade is free, and a finished game is published to the feed at no cost. The terms let Astrocade set credit or usage limits at its discretion, so very heavy use may be capped.
Not under the current terms. They allow personal, non-commercial use, license Astrocade's generated building blocks only for publishing on Astrocade, and keep Astrocade's generic assets and templates as its property. You keep ownership of your own input, and creators earn through the platform's play-based payouts instead.
The creators page says earnings are based on plays, with built-in analytics showing what players respond to. Creators can also enter game competitions held every other week against 100 or more other creators for rewards and a week of promotion.
Thirteen. The terms bar anyone under 13 and say minors may use it only under a parent or guardian who also accepts the terms and is responsible for purchases. The iPhone listing is rated 13+ and the Google Play listing 12+.
Astrocade is a free app and website where you describe a game idea in a sentence and a set of AI agents builds it: art, sound, interface and gameplay. The finished game is published to a scrolling feed, much like short videos on a social app, where other people play it, like it and remix it. It is made by Astroblox, Inc., whose founders are the brothers Amir Sadeghian (CEO, a Stanford PhD) and Ali Sadeghian (CTO, formerly AI at Google Research), with Stanford professor Fei-Fei Li as co-founder. On 5 May 2026 it announced 56 million dollars in new funding: a Series B led by Sequoia Capital and a Series A led by Sea, with Google's AI Futures Fund and NVIDIA among the other backers.
Creation starts from a text box the app calls a wish. A brainstorming flow helps shape the idea, specialised agents handle visuals, animation and mechanics, and each game gets its own edit mode for changes. Newer prompts can use the phone's camera, microphone or tilt as controls. For people who already use coding agents, an Astrocade MCP server lets Claude Code, Cursor and Gemini CLI build and publish more complex Astrocade games. On 15 November 2026 we opened astrocade.com without signing in and played Ladder Race 2, a community game: it ran in a portrait frame as a 3D runner steered with the A and D keys or by dragging, with a race position on screen.
It suits teenagers and adults who want to make short, shareable mini games on a phone, creators who want an audience on day one, and anyone who would rather play hundreds of small games than learn a tool. Creators can be paid by plays and enter competitions that run every other week.
It is the wrong pick for anyone who wants to own and sell the finished game elsewhere. Under its terms a game made here stays here: commercial use is ruled out, and Astrocade takes a broad licence to what you post. A buyer who wants a link-shareable game with paid commercial rights and code export should look at Rosebud AI; one who wants a full engine should start from GDevelop, or from our Roblox Studio guide if the goal is a bigger platform with its own economy. Playabl is the closest browser-only rival, and Nilo suits friends building 3D worlds together.
Product facts on this page (pricing, plans, integrations, compliance) are read from Astroblox, Inc.'s own pages and documentation. The verdict is Hokai's reading of them, not the vendor's claim.